Server deallocate
Warning: The API documentation here is for Managed Game Server Hosting (Clanforge). If you’re using Game Server Hosting (Multiplay), refer to the Game Server API documentation.
Remove an allocation by the allocation UUID.
Note: Prefer the Deallocate V2 endpoint.
If the game session using the specified allocation has completed, the game server hosting the game session is deallocated. If the allocation is in a pending state, the pending allocation is removed.
https://api.multiplay.co.uk/cfp/v1/server/deallocate
METHOD | CONTENT TYPE |
GET | application/x-www-form-urlencoded |
Request parameters
VARIABLE | DESCRIPTION | OPTIONAL |
fleetid | The <fleetid> parameter accepts a fleet ID. The specified fleet ID must be the fleet to which the allocation UUIDs belong. | No |
uuid | The <uuid> parameter accepts an allocation UUID. The specified UUID will be deallocated. | No |
Response fields
Field | Type | Description | Optional |
---|---|---|---|
uuid | string | ID of the allocation | No |
Example request
curl --location --request POST 'https://api.multiplay.co.uk/cfp/v1/server/deallocate?uuid=<uuid> \
--header 'Authorization: Basic YOUR_AUTH_CREDENTIALS'
Example response
{
"success": true,
"messages": [],
"uuid": <uuid>
}