# Understand and manage events

> Learn how events work with the Triggers service, which events are supported, and how to debug and monitor events.

Events are the foundation of Triggers. They signal a change in state that has occurred in your game or services, and they trigger your configured logic to execute. Understand the event system, explore supported UGS events, and learn how to debug and monitor your triggers.

[Events](/triggers/manage-events/events.md): Understand how the Scheduler service and Unity Gaming Services produce events that Triggers service processes.
[Supported UGS events](/triggers/manage-events/supported-ugs-events.md): Learn about the events emitted by Unity Gaming Services that you can use to trigger Cloud Code scripts or modules.
[Debug and monitor events](/triggers/manage-events/debug-events.md): Use the Logging service to debug and monitor events in your triggers.
