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GetButtonDown(string) • Input • 6000.6 • Unity Editor • Unity Docs
DocumentationReturns true during the frame the user pressed down the virtual button identified by buttonName. ... Read time 1 minute ... The recommended best practice is that you don't use this API in new proje...
TextureFormat • UnityEngine • 6000.6 • Unity Editor • Unity Docs
DocumentationFormat used when creating textures from scripts. ... Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check. ... Also, only the Texture2D class ...
RenderTextureFormat • UnityEngine • 6000.6 • Unity Editor • Unity Docs
DocumentationRemarks ... Note that a particular render texture format might not be supported by the current platform or GPU. ... Use SystemInfo.SupportsRenderTextureFormat to check before using. ... Color rende...
GamepadSpeakerOutputType • UnityEngine • 6000.6 • Unity Editor • Unity Docs
DocumentationValue ... Description ... Audio output is through a secondary gamepad's vibration device if supported. ... Audio output is through the gamepads audio speaker if the gamepad supports playing audio.
Additional IL2CPP compiler arguments • IL2CPP scripting back end • 6000.6 • Unity Editor • Unity Docs
DocumentationSupply custom additional arguments to the IL2CPP compiler from code. ... Warning ... Passing additional arguments to the IL2CPP compiler is an experimental feature for debugging and optimizing IL2C...
IL2CPP runtime code checks • IL2CPP scripting back end • 6000.6 • Unity Editor • Unity Docs
DocumentationConfigure IL2CPP's generation of C++ to enable or disable the inclusion of runtime safety features such as null reference and out of bounds checks. ... Read time 3 minutes ... parameter to control ...
ApplicationInstallMode • UnityEngine • 6000.6 • Unity Editor • Unity Docs
DocumentationInstallation mode of an application, such as a store installation or developer build. ... Read time 1 minute ... Last updated 19 days ago ... public enum ApplicationInstallMode ... Remarks ... Use ...
Introduction to IL2CPP • IL2CPP scripting back end • 6000.6 • Unity Editor • Unity Docs
DocumentationUnderstand IL2CPP's role in Unity script compilation and how it works. ... IL2CPP converts IL (Intermediate Language) to C++, and compiles it into platform-specific native code, which is then packa...
Particle System Force Field component reference • Configuring particles • 6000.6 • Unity Editor • Unity Docs
DocumentationExplore the properties on the Particle System Force Field component, to apply forces to particles. ... Select the shape of the area of influence. ... Start Range ... Set the value for the inner poi...
Collision module reference • Particle System module component reference • 6000.6 • Unity Editor • Unity Docs
DocumentationExplore properties on the Collision module, to configure particle collisions. ... This module controls how particles collide with GameObjects in the Scene. ... Planes module properties ... For some...
Custom Data module reference • Particle System module component reference • 6000.6 • Unity Editor • Unity Docs
DocumentationExplore properties in the Custom Data module, to configure custom data formats in the Editor to attach to particles. ... Last updated 4 days ago ... View and edit the settings you can use to define...
External Forces module reference • Particle System module component reference • 6000.6 • Unity Editor • Unity Docs
DocumentationExplore properties on the External Forces module, to configure the effect of external physics forces such as wind zones and force fields on particles emitted by the system. ... Read time 1 minute
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