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tag • Unity Editor • Unity Docs
Documentationtag The tag assigned to the GameObject. Read time 1 minute ... other GameObject involved in the collision is tagged "Enemy" if (other.tag == "Enemy") { Debug.Log("Triggered by Enemy"); } }}
tag • Unity Editor • Unity Docs
Documentationtag The tag of this game object. Read time 1 minute ... Remarks A tag can be used to identify a game object. Tags must be declared in the Tags and Layers manager before using them.
tag • Unity Editor • Unity Docs
Documentationtag Get the tag of this SpriteAtlas. Read time 1 minute ... Assembly: UnityEngine.CoreModule public string tag { get; } Remarks ... If this is a variant, it will use the master atlas's tag.
Unity - Manual: Tags
DocumentationTags help you identify GameObjects for scripting purposes. ... To apply an existing tag to a GameObject, open the Tags dropdown and choose the tag you want to apply.
Tags • CurrentPlayer • 7000.0 • Unity Editor • Unity Docs
DocumentationTags Returns the tag(s) assigned to the currently running player. This property is read-only and should be used to access the tags without modifying them. ... Last updated 24 days ago
tags • ObjectSelectorHandlerWithTagsAttribute • 7000.0 • Unity Editor • Unity Docs
Documentationtags The tags to match. Because a GameObject can only have one tag, only one of them must be present. ... Use SearchContextAttribute instead. public string[] tags { get; } Report a problem ...
tag • AnimatorState • 7000.0 • Unity Editor • Unity Docs
Documentationtag A tag can be used to identify a state. Read time 1 minute Last updated a month ago ... Assembly: UnityEditor.CoreModule public string tag { get; set; } Report a problem with this page
Unity - Manual: Tags
DocumentationTags help you identify GameObjects for scripting purposes. ... To apply an existing tag to a GameObject, open the Tags dropdown and choose the tag you want to apply.
Unity - Manual: Tags
DocumentationCameras Tags A tag is a reference word which you can assign to one or more GameObjectsThe ... Tags are useful for triggers in ColliderAn invisible shape that is used to handle physical ...
Unity - Manual: Tags
DocumentationTags help you identify GameObjects for scripting purposes. ... To apply an existing tag to a GameObject, open the Tags dropdown and choose the tag you want to apply.
Unity - Manual: Tags
DocumentationTags are useful for triggers in ColliderAn invisible shape that is used to handle ... To apply an existing tag to a GameObject, open the Tags dropdown and choose the tag you want to apply.
Tags and Layers project settings reference • Unity Editor • Unity Docs
DocumentationTags and Layers project settings reference Define the tags and layers that you use in your project. ... To add a new tag, select the plus button (+) at the bottom-right of the list, and ...
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