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12,364 results for "physics2d"
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minPenetrationForPenalty • Physics2D • 6000.6 • Unity Editor
DocumentationYou should use Physics2D.defaultContactOffset instead. ... Physics2D.minPenetrationForPenalty is obsolete. ... Additional Resources: Physics2D.defaultContactOffset.
IgnoreRaycastLayer • Physics2D • 6000.6 • Unity Editor
DocumentationThe value of the mask is the bitwise complement of the Physics2D.DefaultRaycastLayers mask. Additional Resources: Physics2D.Raycast, Physics2D.DefaultRaycastLayers, Physics2D.AllLayers.
DefaultRaycastLayers • Physics2D • 6000.6 • Unity Editor
DocumentationThe value of the mask is the bitwise complement of the Physics2D.IgnoreRaycastLayer mask. Additional Resources: Physics2D.Raycast, Physics2D.IgnoreRaycastLayer, Physics2D.AllLayers.
raycastsStartInColliders • Physics2D • 6000.6 • Unity Editor
DocumentationPhysics2D.raycastsStartInColliders is obsolete. Use Physics2D.queriesStartInColliders instead. ... Additional Resources: Physics2D.Raycast, Physics2D.Linecast.
queriesStartInColliders • Physics2D • 6000.6 • Unity Editor
DocumentationSet the raycasts or linecasts that start inside Colliders to detect or not detect ... Additional Resources: Physics2D.Raycast, Physics2D.Linecast. Report a problem with this page
raycastsHitTriggers • Physics2D • 6000.6 • Unity Editor
DocumentationPhysics2D.raycastsHitTriggers is obsolete. Use Physics2D.queriesHitTriggers instead. Upgrade to Physics2D.queriesHitTriggers public static bool raycastsHitTriggers { get; set; }
useSubStepContacts • Physics2D • 6000.6 • Unity Editor
DocumentationWhen simulation sub-stepping is enabled with Physics2D.useSubStepping, this property is used to control ... Additional Resources: Physics2D.useSubStepping, Physics2D.minSubStepFPS, Physics2D. ...
queriesHitTriggers • Physics2D • 6000.6 • Unity Editor
DocumentationDo raycasts detect Colliders configured as triggers? ... public static bool queriesHitTriggers { get; set; } Remarks ... Additional Resources: Collider2D.isTrigger, Physics2D.Raycast.
velocityIterations • Physics2D • 6000.6 • Unity Editor
DocumentationThe number of iterations of the physics solver when considering objects' velocities. ... Remarks ... Additional Resources: Physics2D.positionIterations. Report a problem with this page
positionIterations • Physics2D • 6000.6 • Unity Editor
DocumentationThe number of iterations of the physics solver when considering objects' positions. ... Remarks ... Additional Resources: Physics2D.velocityIterations. Report a problem with this page
Physics2D • LocalPhysicsMode • 6000.6 • Unity Editor
DocumentationPhysics2D A local 2D physics Scene will be created and owned by the Scene. ... Assembly: UnityEngine.CoreModule Physics2D = 1 Report a problem with this page
Physics2D • ProfilerArea • 6000.6 • Unity Editor
DocumentationPhysics2D 2D physics statistics. ... Assembly: UnityEngine.CoreModule Physics2D = 7 Report a problem with this page
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