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Physics2D • Unity Editor • Unity Docs
DocumentationPhysics2D Use gravity from the 2D physics system. ... Assembly: UnityEngine.ParticleSystemModule Physics2D = 1 Report a problem with this ...
Physics2D • ProfilerCategory • 7000.0 • Unity Editor • Unity Docs
DocumentationPhysics2D The Physics 2D system category for the Profiler. ... public static ProfilerCategory Physics2D { get; }
Physics2D • ProfilerArea • 7000.0 • Unity Editor • Unity Docs
DocumentationPhysics2D 2D physics statistics. ... Assembly: UnityEngine.CoreModule Physics2D = 7 Report a problem with this page
Physics2D • LocalPhysicsMode • 7000.0 • Unity Editor • Unity Docs
DocumentationPhysics2D A local 2D physics Scene will be created and owned by the Scene. ... Assembly: UnityEngine.CoreModule Physics2D = 1 Report a problem with this page
Unity - Scripting API: Physics2D.useSubStepContacts
DocumentationWhen simulation sub-stepping is enabled with Physics2D.useSubStepping, this property is used to control ... Additional resources: Physics2D.useSubStepping, Physics2D.minSubStepFPS, Physics2D. ...
Unity - Scripting API: Physics2D.simulationLayers
DocumentationThis property is only used when the Physics2D.SimulationMode is in one of the automatic simulation modes ... using SimulationMode2D.Script and calling Physics2D.Simulate, the simulation layers ...
Unity - Scripting API: Physics2D.simulationLayers
DocumentationThis property is only used when the Physics2D.SimulationMode is in one of the automatic simulation modes ... using SimulationMode2D.Script and calling Physics2D.Simulate, the simulation layers ...
Unity - Scripting API: Physics2D.useSubStepContacts
DocumentationWhen simulation sub-stepping is enabled with Physics2D.useSubStepping, this property is used to control ... Additional resources: Physics2D.useSubStepping, Physics2D.minSubStepFPS, Physics2D. ...
Unity - Scripting API: Physics2D.useSubStepContacts
DocumentationWhen simulation sub-stepping is enabled with Physics2D.useSubStepping, this property is used to control ... Additional resources: Physics2D.useSubStepping, Physics2D.minSubStepFPS, Physics2D. ...
Unity - Scripting API: Physics2D.simulationLayers
DocumentationThis property is only used when the Physics2D.SimulationMode is in one of the automatic simulation modes ... using SimulationMode2D.Script and calling Physics2D.Simulate, the simulation layers ...
Physics2D • Unity Editor • Unity Docs
DocumentationPhysics2D Provides utilities and global settings to manage and simulate 2D physics interactions ... The Physics2D class provides tools and global settings for simulating 2D physics ...
Unity - Scripting API: Physics2D.Simulate
DocumentationCalling Physics2D.Simulate will perform a single simulation step, simulating physics over the specified ... You can call Physics2D.Simulate in the Editor outside of play mode, however caution ...
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