# Webshop

> Launch a branded web storefront for your In-App Purchasing catalog from the Unity Dashboard, with theming, hosting, and payments handled for you.

Unity provides features to create, customize, host, and publish a webshop for your game. A webshop is a web storefront where players can purchase products for your game. In the Unity Dashboard, you can manage your webshop, connect it to your existing [In-App Purchasing (IAP)](/iap.md) catalog and [payment provider](/iap/payment-providers.md), and connect your commerce data. Changes to your catalog, pricing, and promotions appear in your webshop immediately.

Players can open the webshop from your game in a browser or from other places, such as Discord channels or your website. When they complete their purchase, they return to the game with their items ready to use.

> **Note:**
>
> Unity doesn't charge a fee to use IAP with a payment provider, including webshop purchases. Each payment provider sets its own transaction fees, which you negotiate directly with the provider. For more information, refer to [Catalog and payments in webshops](/iAP/webshop/catalog-and-payments.md#payment-flow).

The following sections explain how to create, customize, integrate, and publish your webshop.

[Get started with webshops](/iap/webshop/get-started.md): Learn how webshops work, then create and publish your first one from the Unity Dashboard.
[Webshop setup](/iap/webshop/webshop-setup.md): Create, theme, publish, and administer your webshop from the Unity Dashboard.
[Catalog and payments](/iap/webshop/catalog-and-payments-overview.md): Reuse your project's IAP catalog in a webshop and route purchases to your payment providers.
[Game integration for webshops](/iap/webshop/game-integration-for-webshops.md): Connect a published webshop to your Unity game and authenticate players when they open it.
[Troubleshooting webshops](/iap/webshop/troubleshooting.md): Solve common issues with creating, theming, publishing, and integrating your webshop.
