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Understanding performance in URP

Understand how the performance of your project depends on the Universal Render Pipeline (URP) features you use or enable, what your scenes contain, and which platforms you target.
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Introduction to performanceUnderstand how the performance of your project depends on the Universal Render Pipeline (URP) features you use or enable, what your scenes contain, and which platforms you target. 
Analyze your projectAnalyze the performance of your project with tools such as the Unity Profiler or a GPU profiler.
Rendering DebuggerResources for using the Rendering Debugger window to check lighting, rendering, and Material properties, and identify rendering issues.

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