# Delete

> Shows a request to the user to unpin this secondary tile from the Start screen.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.WSA](/engine/7000.0/script-reference/unityengine/wsa.md)
* **Assembly:** UnityEngine.CoreModule

## Delete()

Shows a request to the user to unpin this secondary tile from the Start screen.

```csharp
public void Delete()
```

### Remarks

Windows removes the tile only if the user accepts the request. To delete a secondary tile that you don't have a [Tile](/engine/7000.0/script-reference/unityengine/wsa/tile.md) object for, use [Tile.DeleteSecondary](/engine/7000.0/script-reference/unityengine/wsa/tile/deletesecondary.md).

## Delete(Vector2)

Shows a request to the user, at a screen position, to unpin this secondary tile from the Start screen.

```csharp
public void Delete(Vector2 pos)
```

### Parameters

**** (\[Vector2]\(/engine/7000.0/script-reference/unityengine/vector2)): The screen coordinates to show the request at.

### Remarks

Windows shows the request at `pos` and removes the tile only if the user accepts the request. To delete a secondary tile that you don't have a [Tile](/engine/7000.0/script-reference/unityengine/wsa/tile.md) object for, use [Tile.DeleteSecondary](/engine/7000.0/script-reference/unityengine/wsa/tile/deletesecondary.md).

## Delete(Rect)

Shows a request to the user, above a screen area, to unpin this secondary tile from the Start screen.

```csharp
public void Delete(Rect area)
```

### Parameters

**** (\[Rect]\(/engine/7000.0/script-reference/unityengine/rect)): The screen area to show the request above.

### Remarks

Windows shows the request above `area` and removes the tile only if the user accepts the request. To delete a secondary tile that you don't have a [Tile](/engine/7000.0/script-reference/unityengine/wsa/tile.md) object for, use [Tile.DeleteSecondary](/engine/7000.0/script-reference/unityengine/wsa/tile/deletesecondary.md).
