---
title: Start()
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/windows/speech/phraserecognizer/start
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/windows/speech/phraserecognizer/start.md
last_updated: 2026-10-07
generated_at: 2026-11-11T23:29:40.687Z
locale: en-us
---

# Start()

> Makes the phrase recognizer start listening to phrases.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Windows.Speech](/engine/7000.0/script-reference/unityengine/windows/speech.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Start()
```

### Remarks

If PhraseRecognitionSystem is stopped when starting a phrase recognizer, it will be restarted.
