---
title: Start()
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/windows/speech/dictationrecognizer/start
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/windows/speech/dictationrecognizer/start.md
last_updated: 2026-10-07
generated_at: 2026-11-11T15:40:04.872Z
locale: en-us
---

# Start()

> Starts the dictation recognization session. Dictation recognizer can only be started if PhraseRecognitionSystem is not running.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Windows.Speech](/engine/7000.0/script-reference/unityengine/windows/speech.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Start()
```

### Remarks

DictationRecognizer requires that dictation is permitted in the user's Speech privacy policy (Settings->Privacy->Speech, inking & typing). If dictation is not enabled, DictationRecognizer will fail on [DictationRecognizer.Start](/engine/7000.0/script-reference/unityengine/windows/speech/dictationrecognizer/start.md). Developers can handle this failure in an app-specific way by providing a [DictationRecognizer.DictationError](/engine/7000.0/script-reference/unityengine/windows/speech/dictationrecognizer/dictationerror.md) delegate and testing for SPERR\_SPEECH\_PRIVACY\_POLICY\_NOT\_ACCEPTED (0x80045509).
