# MaxDynamicStorageBuffersPerPipelineLayout

> Maximum number of dynamic storage buffers per pipeline layout.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/7000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
MaxDynamicStorageBuffersPerPipelineLayout = 12
```
