# animationPlayState

> Whether the element's animation is running or paused. Reads and writes the first entry of IStyle.animationPlayStates.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/7000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
StyleEnum<AnimationPlayState> animationPlayState { get; set; }
```
