# Persistent

> Glyphs generated in the Editor are saved into the asset file and shipped in builds.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.TextCore.Text](/engine/7000.0/script-reference/unityengine/textcore/text.md)
* **Assembly:** UnityEngine.TextCoreTextEngineModule

```csharp
Persistent = 1
```
