# enabled

> Shrink or grow the font size between FontAutoSize.minSize and FontAutoSize.maxSize so the text fits the extents.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.TextCore](/engine/7000.0/script-reference/unityengine/textcore.md)
* **Assembly:** UnityEngine.TextCoreTextEngineModule

```csharp
public bool enabled
```
