---
title: GetInnerUV(Sprite)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/sprites/datautility/getinneruv
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/sprites/datautility/getinneruv.md
last_updated: 2026-10-07
generated_at: 2026-11-11T18:12:59.178Z
locale: en-us
---

# GetInnerUV(Sprite)

> Inner UV's of the Sprite.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Sprites](/engine/7000.0/script-reference/unityengine/sprites.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector4 GetInnerUV(Sprite sprite)
```

### Parameters

**** (\[Sprite]\(/engine/7000.0/script-reference/unityengine/sprite)):&#x20;

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector4](/engine/7000.0/script-reference/unityengine/vector4.md) |             |

### Remarks

If borders are used they will be taken into consideration.
