---
title: SetCPUCacheSize(int)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/rendering/virtualtexturing/streaming/setcpucachesize
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/rendering/virtualtexturing/streaming/setcpucachesize.md
last_updated: 2026-10-07
generated_at: 2026-11-12T17:41:28.404Z
locale: en-us
---

# SetCPUCacheSize(int)

> Sets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering.VirtualTexturing](/engine/7000.0/script-reference/unityengine/rendering/virtualtexturing.md)
* **Assembly:** UnityEngine.VirtualTexturingModule

```csharp
public static void SetCPUCacheSize(int sizeInMegabytes)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;
