---
title: CurrentHeight
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/rendering/virtualtexturing/resolver/currentheight
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/rendering/virtualtexturing/resolver/currentheight.md
last_updated: 2026-10-07
generated_at: 2026-11-12T03:11:54.124Z
locale: en-us
---

# CurrentHeight

> Height of the texture that the internal buffers can hold.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering.VirtualTexturing](/engine/7000.0/script-reference/unityengine/rendering/virtualtexturing.md)
* **Assembly:** UnityEngine.VirtualTexturingModule

```csharp
public int CurrentHeight { get; }
```
