---
title: Rotate90
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/rendering/swapchainpretransform/rotate90
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/rendering/swapchainpretransform/rotate90.md
last_updated: 2026-11-10
generated_at: 2026-11-11T16:46:16.471Z
locale: en-us
---

# Rotate90

> Unity rotates rendering by 90 degrees clockwise to match the native orientation of the display panel.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/7000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Rotate90 = 1
```

### Remarks

This value matches `VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR`. The width and height of the native backbuffer are swapped relative to [Screen.width](/engine/7000.0/script-reference/unityengine/screen/width.md) and [Screen.height](/engine/7000.0/script-reference/unityengine/screen/height.md).
