# cullingJobsLowerLimit

> The lower limit to the value ScriptableCullingParameters.maximumPortalCullingJobs.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/7000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** ScriptableCullingParameters.cullingJobsLowerLimit is deprecated and will be removed in a future release. Consider migrating to GPU Occlusion Culling where your target platform supports it. #from(6000.7)

```csharp
public static int cullingJobsLowerLimit { get; }
```
