# allCachesMissCount

> The number of pipeline state object creations that missed every one of the driver's caches, precompiled or otherwise.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/7000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly uint allCachesMissCount
```
