# GetEntityId()

> Returns the entityId of the GameObject from which Unity performs the culling (for example, Camera, Light, etc.).

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/7000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly EntityId GetEntityId()
```

### Returns

| Type     | Description |
| -------- | ----------- |
| EntityId |             |
