---
title: IsLoaded()
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/nvunityplugin/isloaded
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/nvunityplugin/isloaded.md
last_updated: 2026-10-07
generated_at: 2026-11-11T04:58:43.279Z
locale: en-us
---

# IsLoaded()

> Checks whether the native plugin NVUnityPlugin in the NVIDIA native module has been loaded or not.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.NVIDIA](/engine/7000.0/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public static bool IsLoaded()
```

### Returns

| Type                                                          | Description                                                                  |
| ------------------------------------------------------------- | ---------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the native plugin has been loaded. Otherwise, returns false. |
