---
title: GraphicsDeviceFeature
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevicefeature
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevicefeature.md
last_updated: 2026-10-07
generated_at: 2026-11-12T12:19:49.965Z
locale: en-us
---

# GraphicsDeviceFeature

> Lists every feature ID the GraphicsDevice API supports.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.NVIDIA](/engine/7000.0/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public enum GraphicsDeviceFeature
```

## Remarks

For now, this only includes **Deep Learning Super Sampling** (DLSS). To check if the device supports a feature, call [GraphicsDevice.IsFeatureAvailable](/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevice/isfeatureavailable.md).

## Fields

| Value                                                                                    | Description                                                     |
| ---------------------------------------------------------------------------------------- | --------------------------------------------------------------- |
| [DLSS](/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevicefeature/dlss.md) | Represents the **Deep Learning Super Sampling** (DLSS) feature. |
