---
title: IsFeatureAvailable(GraphicsDeviceFeature)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevice/isfeatureavailable
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevice/isfeatureavailable.md
last_updated: 2026-10-07
generated_at: 2026-11-11T15:45:21.860Z
locale: en-us
---

# IsFeatureAvailable(GraphicsDeviceFeature)

> Checks if the current NVIDIA graphics card supports the feature you specify using the GraphicsDeviceFeature enum.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.NVIDIA](/engine/7000.0/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public bool IsFeatureAvailable(GraphicsDeviceFeature featureID)
```

### Parameters

**** (\[GraphicsDeviceFeature]\(/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevicefeature)): The Feature enum value that represents the feature to check support for.

### Returns

| Type                                                          | Description                                                                       |
| ------------------------------------------------------------- | --------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the graphics card supports the feature. Otherwise, returns false. |
