---
title: MVJittered
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/dlssfeatureflags/mvjittered
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/dlssfeatureflags/mvjittered.md
last_updated: 2026-10-07
generated_at: 2026-11-12T18:01:08.711Z
locale: en-us
---

# MVJittered

> Indicates whether the input motion vectors already include camera jitter. If set, DLSS will subtract the jitter specified by DLSSCommandExecutionData.jitterOffsetX and DLSSCommandExecutionData.jitterOffsetY from the motion vectors.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.NVIDIA](/engine/7000.0/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
MVJittered = 4
```
