---
title: execData
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/dlssdebugfeatureinfos/execdata
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/dlssdebugfeatureinfos/execdata.md
last_updated: 2026-10-07
generated_at: 2026-11-11T11:52:13.353Z
locale: en-us
---

# execData

> The last execution data which the DLSSContext during execution.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.NVIDIA](/engine/7000.0/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public DLSSCommandExecutionData execData { get; }
```

### Remarks

Additional Resources: [GraphicsDevice.ExecuteDLSS](/engine/7000.0/script-reference/unityengine/nvidia/graphicsdevice/executedlss.md)
