---
title: preExposure
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/dlsscommandexecutiondata/preexposure
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/nvidia/dlsscommandexecutiondata/preexposure.md
last_updated: 2026-10-07
generated_at: 2026-11-10T13:25:36.994Z
locale: en-us
---

# preExposure

> Specifies a pre exposure multiplier for the input color texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.NVIDIA](/engine/7000.0/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public float preExposure { get; set; }
```
