---
title: MessageEventArgs
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/networking/playerconnection/messageeventargs
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/networking/playerconnection/messageeventargs.md
last_updated: 2026-10-07
generated_at: 2026-11-11T18:12:19.898Z
locale: en-us
---

# MessageEventArgs

> Arguments passed to Action callbacks registered in PlayerConnection.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.Networking.PlayerConnection](/engine/7000.0/script-reference/unityengine/networking/playerconnection.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public class MessageEventArgs
```

## Fields

| Value                                                                                                            | Description                                   |
| ---------------------------------------------------------------------------------------------------------------- | --------------------------------------------- |
| [data](/engine/7000.0/script-reference/unityengine/networking/playerconnection/messageeventargs/data.md)         | Data that is received.                        |
| [playerId](/engine/7000.0/script-reference/unityengine/networking/playerconnection/messageeventargs/playerid.md) | The Player ID that the data is received from. |
