# BakedEmission

> The emissive lighting affects baked global illumination. It emits lighting into baked lightmaps and baked lightprobes.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/7000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
BakedEmission = 2
```
