---
title: Dispose()
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/experimental/ai/navmeshquery/dispose
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/experimental/ai/navmeshquery/dispose.md
last_updated: 2026-10-07
generated_at: 2026-11-11T08:59:06.522Z
locale: en-us
---

# Dispose()

> Destroys the NavMeshQuery and deallocates all memory used by it.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Experimental.AI](/engine/7000.0/script-reference/unityengine/experimental/ai.md)
* **Assembly:** UnityEngine.AIModule

> **Warning:**
>
> **Deprecated.** The experimental NavMeshQuery struct has been deprecated. Use NavWorld instead.

```csharp
public void Dispose()
```
