---
title: position
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/experimental/ai/navmeshlocation/position
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/experimental/ai/navmeshlocation/position.md
last_updated: 2026-10-07
generated_at: 2026-11-11T13:12:22.887Z
locale: en-us
---

# position

> A world position that sits precisely on the surface of the NavMesh or along its links.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Experimental.AI](/engine/7000.0/script-reference/unityengine/experimental/ai.md)
* **Assembly:** UnityEngine.AIModule

> **Warning:**
>
> **Deprecated.** The experimental NavMeshLocation struct has been deprecated. Use NavLocation instead.

```csharp
public readonly Vector3 position { get; }
```
