---
title: UnityEventCallState
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/events/unityeventcallstate
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/events/unityeventcallstate.md
last_updated: 2026-10-07
generated_at: 2026-11-11T20:50:13.175Z
locale: en-us
---

# UnityEventCallState

> Controls the scope of UnityEvent callbacks.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Events](/engine/7000.0/script-reference/unityengine/events.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum UnityEventCallState
```

## Fields

| Value                                                                                                          | Description                                                 |
| -------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| [EditorAndRuntime](/engine/7000.0/script-reference/unityengine/events/unityeventcallstate/editorandruntime.md) | Callback is always issued.                                  |
| [Off](/engine/7000.0/script-reference/unityengine/events/unityeventcallstate/off.md)                           | Callback is not issued.                                     |
| [RuntimeOnly](/engine/7000.0/script-reference/unityengine/events/unityeventcallstate/runtimeonly.md)           | Callback is only issued in the Runtime and Editor playmode. |
