---
title: Normal
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/audio/audiomixerupdatemode/normal
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/audio/audiomixerupdatemode/normal.md
last_updated: 2026-10-07
generated_at: 2026-11-11T05:59:31.783Z
locale: en-us
---

# Normal

> Update the AudioMixer with scaled game time.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Audio](/engine/7000.0/script-reference/unityengine/audio.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
Normal = 0
```

### Remarks

This means that Snapshot transitions will be affected by time scaling.
