# MoveNext()

> Moves the enumerator to the next channel.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/7000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool MoveNext()
```

### Returns

| Type                                                          | Description                                                                              |
| ------------------------------------------------------------- | ---------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the enumerator moved to the next channel; false if it passed the end of the set. |
