---
title: CreateFeature(CommandBuffer, in FSR2CommandInitializationData)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/amd/graphicsdevice/createfeature
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/amd/graphicsdevice/createfeature.md
last_updated: 2026-10-07
generated_at: 2026-11-11T18:53:05.215Z
locale: en-us
---

# CreateFeature(CommandBuffer, in FSR2CommandInitializationData)

> This method has been deprecated. See GraphicsDevice.CreateFSRUpscale2.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AMD](/engine/7000.0/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

## CreateFeature(CommandBuffer, FSR2CommandInitializationData)

> **Warning:**
>
> **Deprecated.** Use CreateFSRUpscale2 instead. Both APIs remain supported.

```csharp
public FSR2Context CreateFeature(CommandBuffer cmd, in FSR2CommandInitializationData initSettings)
```

### Parameters

**** (\[CommandBuffer]\(/engine/7000.0/script-reference/unityengine/rendering/commandbuffer)): **** (\[FSR2CommandInitializationData]\(/engine/7000.0/script-reference/unityengine/amd/fsr2commandinitializationdata)):&#x20;

### Returns

| Type                                                                          | Description |
| ----------------------------------------------------------------------------- | ----------- |
| [FSR2Context](/engine/7000.0/script-reference/unityengine/amd/fsr2context.md) |             |
