---
title: executeData
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/amd/fsrupscalercontext/executedata
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/amd/fsrupscalercontext/executedata.md
last_updated: 2026-10-07
generated_at: 2026-11-11T06:20:09.113Z
locale: en-us
---

# executeData

> The mutable execution parameters used by FSR3 or FSR4 for each frame.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AMD](/engine/7000.0/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
public ref FSR2CommandExecutionData executeData { get; }
```

### Remarks

Modify this data before invoking [GraphicsDevice.ExecuteFSRUpscale3](/engine/7000.0/script-reference/unityengine/amd/graphicsdevice/executefsrupscale3.md) or [GraphicsDevice.ExecuteFSRUpscale4](/engine/7000.0/script-reference/unityengine/amd/graphicsdevice/executefsrupscale4.md) to control frame-specific behavior such as jitter, motion vector scale, sharpness, and camera properties.
