---
title: biDirectional
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/ai/offmeshlink/bidirectional
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityengine/ai/offmeshlink/bidirectional.md
last_updated: 2026-10-07
generated_at: 2026-11-11T12:51:59.026Z
locale: en-us
---

# biDirectional

> Can link be traversed in both directions.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/7000.0/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

> **Warning:**
>
> **Deprecated.** biDirectional has been deprecated together with the class. Declare the object as NavMeshLink and use bidirectional instead.

```csharp
public bool biDirectional { get; set; }
```

### Remarks

When false the link can only be traversed from start to end.
