# Ignore

> Avoids traps by clamping floating point values to a reasonable range when performing arithmetic operations. Web builds always use this behavior. This setting has been deprecated.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/7000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** WebGLWasmArithmeticExceptions is deprecated. WebAssembly arithmetic exceptions are always ignored.

```csharp
Ignore = 1
```
