---
title: Rectangle(Rect)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/terraintools/terrainregion/rectangle
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/terraintools/terrainregion/rectangle.md
last_updated: 2026-10-20
generated_at: 2026-11-11T15:45:49.242Z
locale: en-us
---

# Rectangle(Rect)

> Creates a rectangular region.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.TerrainTools](/engine/7000.0/script-reference/unityeditor/terraintools.md)
* **Assembly:** UnityEditor

```csharp
public static TerrainRegion Rectangle(Rect rect)
```

### Parameters

**** (\[Rect]\(/engine/7000.0/script-reference/unityengine/rect)): The rectangle in meters. Its width and height must be greater than zero.

### Returns

| Type                                                                                       | Description     |
| ------------------------------------------------------------------------------------------ | --------------- |
| [TerrainRegion](/engine/7000.0/script-reference/unityeditor/terraintools/terrainregion.md) | The new region. |
