---
title: TerrainPaintSettings()
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/terraintools/terrainpaintsettings/ctor
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/terraintools/terrainpaintsettings/ctor.md
last_updated: 2026-10-20
generated_at: 2026-11-12T14:38:29.557Z
locale: en-us
---

# TerrainPaintSettings()

> Creates settings that blend with a hard edge and no dominant layer filter.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.TerrainTools](/engine/7000.0/script-reference/unityeditor/terraintools.md)
* **Assembly:** UnityEditor

```csharp
public TerrainPaintSettings()
```
