---
title: SetManagedStackTraceInformation(NamedBuildTarget, ManagedStackTraceInformation)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/playersettings/setmanagedstacktraceinformation
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/playersettings/setmanagedstacktraceinformation.md
last_updated: 2026-10-18
generated_at: 2026-11-04T01:12:05.513Z
locale: en-us
---

# SetManagedStackTraceInformation(NamedBuildTarget, ManagedStackTraceInformation)

> Sets the managed stack trace information option for the build target you specify.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/7000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void SetManagedStackTraceInformation(NamedBuildTarget buildTarget, ManagedStackTraceInformation option)
```

### Parameters

**** (\[NamedBuildTarget]\(/engine/7000.0/script-reference/unityeditor/build/namedbuildtarget)): The [NamedBuildTarget](/engine/7000.0/script-reference/unityeditor/build/namedbuildtarget.md).**** (\[ManagedStackTraceInformation]\(/engine/7000.0/script-reference/unityeditor/managedstacktraceinformation)): Stack trace information option.
