---
title: Clear()
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/experimental/rendering/scriptablebakedreflectionsystem/clear
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/experimental/rendering/scriptablebakedreflectionsystem/clear.md
last_updated: 2026-10-07
generated_at: 2026-11-10T01:37:39.619Z
locale: en-us
---

# Clear()

> Clear the state of ScriptableBakedReflectionSystem.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Experimental.Rendering](/engine/7000.0/script-reference/unityeditor/experimental/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public virtual void Clear()
```

### Remarks

This implementation does nothing.

Override this method in your own implementation to clear the state of your ScriptableBakedReflectionSystem. See [IScriptableBakedReflectionSystem](/engine/7000.0/script-reference/unityeditor/experimental/rendering/iscriptablebakedreflectionsystem.md).
