---
title: ContentLoadEditorUtility
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/contentloadeditorutility
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unityeditor/contentloadeditorutility.md
last_updated: 2026-11-07
generated_at: 2026-11-10T02:46:05.738Z
locale: en-us
---

# ContentLoadEditorUtility

> Editor utilities that describe content loaded from content directories.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor](/engine/7000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.ContentLoadModule

```csharp
public static class ContentLoadEditorUtility
```

## Remarks

Additional Resources: [ContentDirectoryDiagnostics.GetContentDirectoryLoadInfo](/engine/7000.0/script-reference/unity/loading/contentdirectorydiagnostics/getcontentdirectoryloadinfo.md), [LoadableObjectIdEditorUtility](/engine/7000.0/script-reference/unityeditor/loadableobjectideditorutility.md)

## Static Methods

| Method                                                                                                                 | Description                                                    |
| ---------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------- |
| [TryGetSourceAssetGUID](/engine/7000.0/script-reference/unityeditor/contentloadeditorutility/trygetsourceassetguid.md) | Gets the GUID of the asset that a content file was built from. |
