# PlatformName

> The platform the build was created for, as the string form of the BuildTarget enum.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build](/engine/7000.0/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string PlatformName
```

### Remarks

This value corresponds to [BuildSummary.platform](/engine/7000.0/script-reference/unityeditor/build/reporting/buildsummary/platform.md).
