# GetChildBuilds(GUID)

> Gets the builds that ran directly inside a build.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Build](/engine/7000.0/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static GUID[] GetChildBuilds(GUID buildSessionGuid)
```

### Parameters

**** (GUID): The unique session GUID of the build to look up.

### Returns

| Type    | Description                                                                                                        |
| ------- | ------------------------------------------------------------------------------------------------------------------ |
| GUID\[] | The session GUIDs of the builds whose recorded parent is this build, most recent first. Empty when there are none. |

### Remarks

Additional Resources: [BuildHistory.TryGetParentBuild](/engine/7000.0/script-reference/unityeditor/build/buildhistory/trygetparentbuild.md)
