Manual
Keeps every body and world, so your scripts decide what to destroy.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Field
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
Manual = 1
Remarks
The default world is not reset. To reset it yourself, destroy everything in it, then call PhysicsWorld.Reset.