# Normalize()

> Normalize the AABB ensuring that PhysicsAABB.lowerBound is lower than or equal to PhysicsAABB.upperBound.

## Definition

* **Type:** Method
* **Namespace:** [Unity.U2D.Physics](/engine/7000.0/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public void Normalize()
```
