# IsEmpty()

> Reports whether no density has an icon assigned.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization.Android](/engine/7000.0/script-reference/unity/localization/android.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public bool IsEmpty()
```

### Returns

| Type                                                          | Description                                        |
| ------------------------------------------------------------- | -------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True when every density is empty, otherwise false. |

### Remarks

Use it to tell an unconfigured icon set from a partly configured one, for example to decide whether there is anything to localize.
