# Foreground

> The layer drawn on top of the background, holding the part of the icon that should stay readable.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Localization.Android](/engine/7000.0/script-reference/unity/localization/android.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public Icons Foreground { get; set; }
```

### Remarks

Holds the textures for the `ic_launcher_foreground` mipmap resource, one per density.
